3d Old Female base mesh -high poly for real-time head.
Polycount lowest 7k-tris Theone used in renders have 20k-trisSoftware used zbrush marmoset and photoshop.
What you get: Fbx /Gltf /Obj Maps : Ao, Cavity , Thickness / Curve / Height / Metal / Roughness /Difuse
Zbrush ztl with all sub-divs
Disclamer: due to zbrush version tool might have issues . Model reneder in Marmoset... If you render somewhere else might look a sligtly different
This model is used or will be used for my portfolio.